Two covers, eight in-book illustrations, a map which someone considers a love letter to OCD, seven painted fillers, six pencil fillers, several sketches and "concept sheets".
Art I made for Aristea's gamebook 'Oscura Carcosa'.
Visit the Modern Babel
A weird finding in one of the numerous flea markets of the city. Sometimes you find an xbox one game, sometimes it's the mask of the King in Yellow
Modern Babel, bw
It's almost as messy as my studio room
I need an aspirin before keeping chasing the philosopher's stone
The castle of Carcosa
The jewish graveyard
Curiosity kills the scrap merchant
Pernath's lab - Meet Adan
I tried to go full Caligari village to depict the district of Sovy
The Tandlmark
Visit Carcosa, but first get a map
Sephiroths, or a valuable excuse to throw a handmade parchment texture at you.
Code #1, on worn paper
Code #2, on slightly less worn paper
Code #3, on stone
Code #4, on metal
Code #5, and the paper texture returns
Concept page for Jiri, our hero
WIP of the improvised alchemist lab
Some thumbs + iteration for the mask of the king in yellow
Meet Adam, BW
Thumbs and concepting for the first cover, castle and tandlmark